|
@ -0,0 +1,25 @@
|
|||
|
||||
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||
# Visual Studio Version 17
|
||||
VisualStudioVersion = 17.6.33829.357
|
||||
MinimumVisualStudioVersion = 10.0.40219.1
|
||||
Project("{F184B08F-C81C-45F6-A57F-5ABD9991F28F}") = "BlackjackGUI", "BlackjackGUI\BlackjackGUI.vbproj", "{12F28866-04C6-40F4-B941-A2E9D1449E2A}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|Any CPU = Debug|Any CPU
|
||||
Release|Any CPU = Release|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{12F28866-04C6-40F4-B941-A2E9D1449E2A}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{12F28866-04C6-40F4-B941-A2E9D1449E2A}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{12F28866-04C6-40F4-B941-A2E9D1449E2A}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{12F28866-04C6-40F4-B941-A2E9D1449E2A}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
GlobalSection(ExtensibilityGlobals) = postSolution
|
||||
SolutionGuid = {B9B0BC55-80B2-40BA-8742-D46D2F293ECD}
|
||||
EndGlobalSection
|
||||
EndGlobal
|
|
@ -0,0 +1,29 @@
|
|||
Imports Microsoft.VisualBasic.ApplicationServices
|
||||
|
||||
Namespace My
|
||||
' The following events are available for MyApplication:
|
||||
' Startup: Raised when the application starts, before the startup form is created.
|
||||
' Shutdown: Raised after all application forms are closed. This event is not raised if the application terminates abnormally.
|
||||
' UnhandledException: Raised if the application encounters an unhandled exception.
|
||||
' StartupNextInstance: Raised when launching a single-instance application and the application is already active.
|
||||
' NetworkAvailabilityChanged: Raised when the network connection is connected or disconnected.
|
||||
|
||||
' **NEW** ApplyApplicationDefaults: Raised when the application queries default values to be set for the application.
|
||||
|
||||
' Example:
|
||||
' Private Sub MyApplication_ApplyApplicationDefaults(sender As Object, e As ApplyApplicationDefaultsEventArgs) Handles Me.ApplyApplicationDefaults
|
||||
'
|
||||
' ' Setting the application-wide default Font:
|
||||
' e.Font = New Font(FontFamily.GenericSansSerif, 12, FontStyle.Regular)
|
||||
'
|
||||
' ' Setting the HighDpiMode for the Application:
|
||||
' e.HighDpiMode = HighDpiMode.PerMonitorV2
|
||||
'
|
||||
' ' If a splash dialog is used, this sets the minimum display time:
|
||||
' e.MinimumSplashScreenDisplayTime = 4000
|
||||
' End Sub
|
||||
|
||||
Partial Friend Class MyApplication
|
||||
|
||||
End Class
|
||||
End Namespace
|
|
@ -0,0 +1,45 @@
|
|||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
|
||||
<PropertyGroup>
|
||||
<OutputType>WinExe</OutputType>
|
||||
<TargetFramework>net6.0-windows</TargetFramework>
|
||||
<StartupObject>Sub Main</StartupObject>
|
||||
<UseWindowsForms>true</UseWindowsForms>
|
||||
<MyType>WindowsForms</MyType>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<Import Include="System.Data" />
|
||||
<Import Include="System.Drawing" />
|
||||
<Import Include="System.Windows.Forms" />
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<Compile Update="My Project\Application.Designer.vb">
|
||||
<DesignTime>True</DesignTime>
|
||||
<AutoGen>True</AutoGen>
|
||||
<DependentUpon>Application.myapp</DependentUpon>
|
||||
</Compile>
|
||||
<Compile Update="My Project\Resources.Designer.vb">
|
||||
<DesignTime>True</DesignTime>
|
||||
<AutoGen>True</AutoGen>
|
||||
<DependentUpon>Resources.resx</DependentUpon>
|
||||
</Compile>
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<EmbeddedResource Update="My Project\Resources.resx">
|
||||
<CustomToolNamespace>My.Resources</CustomToolNamespace>
|
||||
<Generator>VbMyResourcesResXFileCodeGenerator</Generator>
|
||||
<LastGenOutput>Resources.Designer.vb</LastGenOutput>
|
||||
</EmbeddedResource>
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<None Update="My Project\Application.myapp">
|
||||
<Generator>MyApplicationCodeGenerator</Generator>
|
||||
<LastGenOutput>Application.Designer.vb</LastGenOutput>
|
||||
</None>
|
||||
</ItemGroup>
|
||||
|
||||
</Project>
|
|
@ -0,0 +1,287 @@
|
|||
<Global.Microsoft.VisualBasic.CompilerServices.DesignerGenerated()>
|
||||
Partial Class Form1
|
||||
Inherits System.Windows.Forms.Form
|
||||
|
||||
'Form overrides dispose to clean up the component list.
|
||||
<System.Diagnostics.DebuggerNonUserCode()>
|
||||
Protected Overrides Sub Dispose(ByVal disposing As Boolean)
|
||||
Try
|
||||
If disposing AndAlso components IsNot Nothing Then
|
||||
components.Dispose()
|
||||
End If
|
||||
Finally
|
||||
MyBase.Dispose(disposing)
|
||||
End Try
|
||||
End Sub
|
||||
|
||||
'Required by the Windows Form Designer
|
||||
Private components As System.ComponentModel.IContainer
|
||||
|
||||
'NOTE: The following procedure is required by the Windows Form Designer
|
||||
'It can be modified using the Windows Form Designer.
|
||||
'Do not modify it using the code editor.
|
||||
<System.Diagnostics.DebuggerStepThrough()>
|
||||
Private Sub InitializeComponent()
|
||||
HitButton = New Button()
|
||||
StandButton = New Button()
|
||||
PlayerCard1 = New PictureBox()
|
||||
PlayerCard2 = New PictureBox()
|
||||
PlayerCard3 = New PictureBox()
|
||||
PlayerCard4 = New PictureBox()
|
||||
PlayerCard5 = New PictureBox()
|
||||
PlayerCard6 = New PictureBox()
|
||||
PlayerCard7 = New PictureBox()
|
||||
PlayerCard8 = New PictureBox()
|
||||
PlayerCard9 = New PictureBox()
|
||||
PlayerCard10 = New PictureBox()
|
||||
StartGame = New Button()
|
||||
PlayerTotal = New Label()
|
||||
DealerTotal = New Label()
|
||||
WinMessage = New Label()
|
||||
CType(PlayerCard1, ComponentModel.ISupportInitialize).BeginInit()
|
||||
CType(PlayerCard2, ComponentModel.ISupportInitialize).BeginInit()
|
||||
CType(PlayerCard3, ComponentModel.ISupportInitialize).BeginInit()
|
||||
CType(PlayerCard4, ComponentModel.ISupportInitialize).BeginInit()
|
||||
CType(PlayerCard5, ComponentModel.ISupportInitialize).BeginInit()
|
||||
CType(PlayerCard6, ComponentModel.ISupportInitialize).BeginInit()
|
||||
CType(PlayerCard7, ComponentModel.ISupportInitialize).BeginInit()
|
||||
CType(PlayerCard8, ComponentModel.ISupportInitialize).BeginInit()
|
||||
CType(PlayerCard9, ComponentModel.ISupportInitialize).BeginInit()
|
||||
CType(PlayerCard10, ComponentModel.ISupportInitialize).BeginInit()
|
||||
SuspendLayout()
|
||||
'
|
||||
' HitButton
|
||||
'
|
||||
HitButton.Anchor = AnchorStyles.Top Or AnchorStyles.Right
|
||||
HitButton.Enabled = False
|
||||
HitButton.Font = New Font("Segoe UI", 36.0F, FontStyle.Regular, GraphicsUnit.Point)
|
||||
HitButton.Location = New Point(100, 490)
|
||||
HitButton.Name = "HitButton"
|
||||
HitButton.Size = New Size(400, 150)
|
||||
HitButton.TabIndex = 0
|
||||
HitButton.Text = "Hit"
|
||||
HitButton.UseVisualStyleBackColor = True
|
||||
'
|
||||
' StandButton
|
||||
'
|
||||
StandButton.Anchor = AnchorStyles.Top Or AnchorStyles.Right
|
||||
StandButton.Enabled = False
|
||||
StandButton.Font = New Font("Segoe UI", 36.0F, FontStyle.Regular, GraphicsUnit.Point)
|
||||
StandButton.Location = New Point(780, 490)
|
||||
StandButton.Name = "StandButton"
|
||||
StandButton.Size = New Size(400, 150)
|
||||
StandButton.TabIndex = 1
|
||||
StandButton.Text = "Stand"
|
||||
StandButton.UseVisualStyleBackColor = True
|
||||
'
|
||||
' PlayerCard1
|
||||
'
|
||||
PlayerCard1.Anchor = AnchorStyles.Top Or AnchorStyles.Right
|
||||
PlayerCard1.ErrorImage = My.Resources.Resources.blue2
|
||||
PlayerCard1.Image = My.Resources.Resources.blue
|
||||
PlayerCard1.InitialImage = My.Resources.Resources.blue2
|
||||
PlayerCard1.Location = New Point(150, 284)
|
||||
PlayerCard1.Name = "PlayerCard1"
|
||||
PlayerCard1.Size = New Size(125, 175)
|
||||
PlayerCard1.TabIndex = 2
|
||||
PlayerCard1.TabStop = False
|
||||
'
|
||||
' PlayerCard2
|
||||
'
|
||||
PlayerCard2.Anchor = AnchorStyles.Top Or AnchorStyles.Right
|
||||
PlayerCard2.ErrorImage = My.Resources.Resources.blue2
|
||||
PlayerCard2.Image = My.Resources.Resources.blue
|
||||
PlayerCard2.InitialImage = My.Resources.Resources.blue2
|
||||
PlayerCard2.Location = New Point(375, 284)
|
||||
PlayerCard2.Name = "PlayerCard2"
|
||||
PlayerCard2.Size = New Size(125, 175)
|
||||
PlayerCard2.TabIndex = 3
|
||||
PlayerCard2.TabStop = False
|
||||
'
|
||||
' PlayerCard3
|
||||
'
|
||||
PlayerCard3.Anchor = AnchorStyles.Top Or AnchorStyles.Right
|
||||
PlayerCard3.ErrorImage = Nothing
|
||||
PlayerCard3.InitialImage = Nothing
|
||||
PlayerCard3.Location = New Point(578, 284)
|
||||
PlayerCard3.Name = "PlayerCard3"
|
||||
PlayerCard3.Size = New Size(125, 175)
|
||||
PlayerCard3.TabIndex = 4
|
||||
PlayerCard3.TabStop = False
|
||||
'
|
||||
' PlayerCard4
|
||||
'
|
||||
PlayerCard4.Anchor = AnchorStyles.Top Or AnchorStyles.Right
|
||||
PlayerCard4.ErrorImage = Nothing
|
||||
PlayerCard4.InitialImage = Nothing
|
||||
PlayerCard4.Location = New Point(780, 284)
|
||||
PlayerCard4.Name = "PlayerCard4"
|
||||
PlayerCard4.Size = New Size(125, 175)
|
||||
PlayerCard4.TabIndex = 5
|
||||
PlayerCard4.TabStop = False
|
||||
'
|
||||
' PlayerCard5
|
||||
'
|
||||
PlayerCard5.Anchor = AnchorStyles.Top Or AnchorStyles.Right
|
||||
PlayerCard5.ErrorImage = Nothing
|
||||
PlayerCard5.InitialImage = Nothing
|
||||
PlayerCard5.Location = New Point(1005, 284)
|
||||
PlayerCard5.Name = "PlayerCard5"
|
||||
PlayerCard5.Size = New Size(125, 175)
|
||||
PlayerCard5.TabIndex = 6
|
||||
PlayerCard5.TabStop = False
|
||||
'
|
||||
' PlayerCard6
|
||||
'
|
||||
PlayerCard6.Anchor = AnchorStyles.Top Or AnchorStyles.Right
|
||||
PlayerCard6.BackgroundImageLayout = ImageLayout.None
|
||||
PlayerCard6.ErrorImage = My.Resources.Resources.blue2
|
||||
PlayerCard6.Image = My.Resources.Resources.blue
|
||||
PlayerCard6.InitialImage = My.Resources.Resources.blue2
|
||||
PlayerCard6.Location = New Point(1005, 12)
|
||||
PlayerCard6.Name = "PlayerCard6"
|
||||
PlayerCard6.Size = New Size(125, 175)
|
||||
PlayerCard6.SizeMode = PictureBoxSizeMode.Zoom
|
||||
PlayerCard6.TabIndex = 11
|
||||
PlayerCard6.TabStop = False
|
||||
'
|
||||
' PlayerCard7
|
||||
'
|
||||
PlayerCard7.Anchor = AnchorStyles.Top Or AnchorStyles.Right
|
||||
PlayerCard7.ErrorImage = My.Resources.Resources.blue2
|
||||
PlayerCard7.Image = My.Resources.Resources.blue
|
||||
PlayerCard7.InitialImage = My.Resources.Resources.blue2
|
||||
PlayerCard7.Location = New Point(780, 12)
|
||||
PlayerCard7.Name = "PlayerCard7"
|
||||
PlayerCard7.Size = New Size(125, 175)
|
||||
PlayerCard7.TabIndex = 10
|
||||
PlayerCard7.TabStop = False
|
||||
'
|
||||
' PlayerCard8
|
||||
'
|
||||
PlayerCard8.Anchor = AnchorStyles.Top Or AnchorStyles.Right
|
||||
PlayerCard8.ErrorImage = Nothing
|
||||
PlayerCard8.InitialImage = Nothing
|
||||
PlayerCard8.Location = New Point(578, 12)
|
||||
PlayerCard8.Name = "PlayerCard8"
|
||||
PlayerCard8.Size = New Size(125, 175)
|
||||
PlayerCard8.TabIndex = 9
|
||||
PlayerCard8.TabStop = False
|
||||
'
|
||||
' PlayerCard9
|
||||
'
|
||||
PlayerCard9.Anchor = AnchorStyles.Top Or AnchorStyles.Right
|
||||
PlayerCard9.ErrorImage = Nothing
|
||||
PlayerCard9.InitialImage = Nothing
|
||||
PlayerCard9.Location = New Point(375, 12)
|
||||
PlayerCard9.Name = "PlayerCard9"
|
||||
PlayerCard9.Size = New Size(125, 175)
|
||||
PlayerCard9.TabIndex = 8
|
||||
PlayerCard9.TabStop = False
|
||||
'
|
||||
' PlayerCard10
|
||||
'
|
||||
PlayerCard10.Anchor = AnchorStyles.Top Or AnchorStyles.Right
|
||||
PlayerCard10.ErrorImage = Nothing
|
||||
PlayerCard10.InitialImage = Nothing
|
||||
PlayerCard10.Location = New Point(150, 12)
|
||||
PlayerCard10.Name = "PlayerCard10"
|
||||
PlayerCard10.Size = New Size(125, 175)
|
||||
PlayerCard10.TabIndex = 7
|
||||
PlayerCard10.TabStop = False
|
||||
'
|
||||
' StartGame
|
||||
'
|
||||
StartGame.Anchor = AnchorStyles.Top Or AnchorStyles.Right
|
||||
StartGame.Font = New Font("Segoe UI", 26.25F, FontStyle.Regular, GraphicsUnit.Point)
|
||||
StartGame.Location = New Point(535, 490)
|
||||
StartGame.Name = "StartGame"
|
||||
StartGame.Size = New Size(210, 70)
|
||||
StartGame.TabIndex = 12
|
||||
StartGame.Text = "Start Game"
|
||||
StartGame.UseVisualStyleBackColor = True
|
||||
'
|
||||
' PlayerTotal
|
||||
'
|
||||
PlayerTotal.AutoSize = True
|
||||
PlayerTotal.Font = New Font("Segoe UI", 15.75F, FontStyle.Regular, GraphicsUnit.Point)
|
||||
PlayerTotal.Location = New Point(535, 561)
|
||||
PlayerTotal.Name = "PlayerTotal"
|
||||
PlayerTotal.Size = New Size(141, 30)
|
||||
PlayerTotal.TabIndex = 13
|
||||
PlayerTotal.Text = "Player Total: 0"
|
||||
'
|
||||
' DealerTotal
|
||||
'
|
||||
DealerTotal.AutoSize = True
|
||||
DealerTotal.Font = New Font("Segoe UI", 15.75F, FontStyle.Regular, GraphicsUnit.Point)
|
||||
DealerTotal.Location = New Point(535, 610)
|
||||
DealerTotal.Name = "DealerTotal"
|
||||
DealerTotal.Size = New Size(145, 30)
|
||||
DealerTotal.TabIndex = 14
|
||||
DealerTotal.Text = "Dealer Total: 0"
|
||||
'
|
||||
' WinMessage
|
||||
'
|
||||
WinMessage.AutoSize = True
|
||||
WinMessage.Font = New Font("Segoe UI", 15.75F, FontStyle.Regular, GraphicsUnit.Point)
|
||||
WinMessage.Location = New Point(565, 221)
|
||||
WinMessage.Name = "WinMessage"
|
||||
WinMessage.Size = New Size(0, 30)
|
||||
WinMessage.TabIndex = 15
|
||||
'
|
||||
' Form1
|
||||
'
|
||||
AutoScaleMode = AutoScaleMode.Inherit
|
||||
ClientSize = New Size(1264, 681)
|
||||
Controls.Add(WinMessage)
|
||||
Controls.Add(DealerTotal)
|
||||
Controls.Add(PlayerTotal)
|
||||
Controls.Add(StartGame)
|
||||
Controls.Add(PlayerCard6)
|
||||
Controls.Add(PlayerCard7)
|
||||
Controls.Add(PlayerCard8)
|
||||
Controls.Add(PlayerCard9)
|
||||
Controls.Add(PlayerCard10)
|
||||
Controls.Add(PlayerCard5)
|
||||
Controls.Add(PlayerCard4)
|
||||
Controls.Add(PlayerCard3)
|
||||
Controls.Add(PlayerCard2)
|
||||
Controls.Add(PlayerCard1)
|
||||
Controls.Add(StandButton)
|
||||
Controls.Add(HitButton)
|
||||
MinimumSize = New Size(1280, 720)
|
||||
Name = "Form1"
|
||||
StartPosition = FormStartPosition.CenterScreen
|
||||
Text = "Blackjack"
|
||||
CType(PlayerCard1, ComponentModel.ISupportInitialize).EndInit()
|
||||
CType(PlayerCard2, ComponentModel.ISupportInitialize).EndInit()
|
||||
CType(PlayerCard3, ComponentModel.ISupportInitialize).EndInit()
|
||||
CType(PlayerCard4, ComponentModel.ISupportInitialize).EndInit()
|
||||
CType(PlayerCard5, ComponentModel.ISupportInitialize).EndInit()
|
||||
CType(PlayerCard6, ComponentModel.ISupportInitialize).EndInit()
|
||||
CType(PlayerCard7, ComponentModel.ISupportInitialize).EndInit()
|
||||
CType(PlayerCard8, ComponentModel.ISupportInitialize).EndInit()
|
||||
CType(PlayerCard9, ComponentModel.ISupportInitialize).EndInit()
|
||||
CType(PlayerCard10, ComponentModel.ISupportInitialize).EndInit()
|
||||
ResumeLayout(False)
|
||||
PerformLayout()
|
||||
End Sub
|
||||
|
||||
Friend WithEvents HitButton As Button
|
||||
Friend WithEvents StandButton As Button
|
||||
Friend WithEvents PlayerCard1 As PictureBox
|
||||
Friend WithEvents PlayerCard2 As PictureBox
|
||||
Friend WithEvents PlayerCard3 As PictureBox
|
||||
Friend WithEvents PlayerCard4 As PictureBox
|
||||
Friend WithEvents PlayerCard5 As PictureBox
|
||||
Friend WithEvents PlayerCard6 As PictureBox
|
||||
Friend WithEvents PlayerCard7 As PictureBox
|
||||
Friend WithEvents PlayerCard8 As PictureBox
|
||||
Friend WithEvents PlayerCard9 As PictureBox
|
||||
Friend WithEvents PlayerCard10 As PictureBox
|
||||
Friend WithEvents StartGame As Button
|
||||
Friend WithEvents PlayerTotal As Label
|
||||
Friend WithEvents DealerTotal As Label
|
||||
Friend WithEvents WinMessage As Label
|
||||
End Class
|
|
@ -0,0 +1,120 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing"">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
|
@ -0,0 +1,258 @@
|
|||
Public Class Form1
|
||||
Inherits Form
|
||||
|
||||
Dim player As New Player()
|
||||
Dim dealer As New Dealer()
|
||||
Dim deck As New List(Of String)
|
||||
Dim gameRunning As Boolean = True
|
||||
Private Sub StartGame_Click(sender As Object, e As EventArgs) Handles StartGame.Click
|
||||
PlayGame()
|
||||
End Sub
|
||||
Private Sub HitButton_Click(sender As Object, e As EventArgs) Handles HitButton.Click
|
||||
If gameRunning And player.hand.Count < 5 And player.ingame Then
|
||||
DealCard(player)
|
||||
CheckPlayer(player)
|
||||
End If
|
||||
End Sub
|
||||
|
||||
Private Sub StandButton_Click(sender As Object, e As EventArgs) Handles StandButton.Click
|
||||
If gameRunning And player.ingame Then
|
||||
player.ingame = False
|
||||
DealerTurn()
|
||||
End If
|
||||
End Sub
|
||||
Private Sub ResetCards()
|
||||
Dim pictureBoxes() As PictureBox = {PlayerCard1, PlayerCard2, PlayerCard3, PlayerCard4, PlayerCard5, PlayerCard6, PlayerCard7, PlayerCard8, PlayerCard9, PlayerCard10}
|
||||
For Each box In pictureBoxes
|
||||
box.Image = Nothing
|
||||
Next
|
||||
End Sub
|
||||
Sub PlayGame()
|
||||
InitGame()
|
||||
End Sub
|
||||
Sub InitGame()
|
||||
ResetCards()
|
||||
WinMessage.ResetText()
|
||||
HitButton.Enabled = True
|
||||
StandButton.Enabled = True
|
||||
StartGame.Enabled = False
|
||||
gameRunning = True
|
||||
player.Start()
|
||||
dealer.Start()
|
||||
CreateDeck()
|
||||
DealCard(player)
|
||||
DealCard(dealer, isDealer:=True)
|
||||
DealCard(player)
|
||||
DealCard(dealer, isDealer:=True)
|
||||
CheckPlayer(player)
|
||||
End Sub
|
||||
Sub CreateDeck()
|
||||
deck.Clear()
|
||||
Dim nums As String() = {"A", "2", "3", "4", "5", "6", "7", "8", "9", "10", "J", "Q", "K"}
|
||||
Dim suits As String() = {"Hearts", "Diamonds", "Spades", "Clubs"}
|
||||
For Each s As String In suits
|
||||
For Each n As String In nums
|
||||
deck.Add(n + " of " + s)
|
||||
Next
|
||||
Next
|
||||
Shuffle(deck)
|
||||
End Sub
|
||||
Sub Shuffle(deck)
|
||||
Dim max As Integer = deck.Count - 1
|
||||
Dim random As New Random()
|
||||
For x As Integer = 0 To max
|
||||
Dim rand As Integer = random.Next(0, max)
|
||||
Dim temp As String = deck(x)
|
||||
deck(x) = deck(rand)
|
||||
deck(rand) = temp
|
||||
Next
|
||||
End Sub
|
||||
Sub DealCard(player, Optional suppress = False, Optional isDealer = False)
|
||||
Dim card = deck(0)
|
||||
player.hand.Add(card)
|
||||
deck.RemoveAt(0)
|
||||
GetTotal(player)
|
||||
Dim cardNumber As String = If(isDealer, (player.hand.count + 5).ToString(), player.hand.count)
|
||||
Dim pictureBox As PictureBox = CType(Me.Controls.Find("PlayerCard" + cardNumber, True).First(), PictureBox)
|
||||
pictureBox.Image = GetCardImage(card)
|
||||
SetTotalLabels()
|
||||
End Sub
|
||||
Sub GetTotal(player)
|
||||
Dim cards As List(Of String) = player.hand
|
||||
If cards.Count = 0 Then
|
||||
player.total = 0
|
||||
Return
|
||||
End If
|
||||
Dim t As Integer = 0
|
||||
Dim a As Integer = 0
|
||||
For Each x As String In cards
|
||||
Dim card As String = x
|
||||
Dim num As String = card.Split(" "c)(0)
|
||||
If num = "K" Or num = "Q" Or num = "J" Then
|
||||
num = 10
|
||||
End If
|
||||
If num = "A" Then
|
||||
num = 11
|
||||
a += 1
|
||||
End If
|
||||
num = Integer.Parse(num)
|
||||
t += num
|
||||
Next
|
||||
While (a > 0 And t > 21)
|
||||
a -= 1
|
||||
t = t - 10
|
||||
End While
|
||||
player.total = t
|
||||
End Sub
|
||||
Sub SetTotalLabels()
|
||||
Dim dealerLabelTotal As String = DealerTotal.Text.Split(": ")(0)
|
||||
Dim playerLabelTotal As String = PlayerTotal.Text.Split(": ")(0)
|
||||
DealerTotal.Text = dealerLabelTotal + ": " + dealer.total.ToString()
|
||||
PlayerTotal.Text = playerLabelTotal + ": " + player.total.ToString()
|
||||
|
||||
End Sub
|
||||
Sub CheckPlayer(player)
|
||||
If player.total = 21 And player.hand.count = 2 Then
|
||||
player.winType = WinCondition.Blackjack
|
||||
player.ingame = False
|
||||
dealer.ingame = False
|
||||
DealerTurn()
|
||||
ElseIf player.total > 21 Then
|
||||
player.winType = WinCondition.Bust
|
||||
player.ingame = False
|
||||
DealerTurn()
|
||||
ElseIf player.total < 22 And player.hand.count = 5 Then
|
||||
player.winType = WinCondition.FiveCard
|
||||
player.ingame = False
|
||||
dealer.ingame = False
|
||||
DealerTurn()
|
||||
End If
|
||||
If player.total = 21 Then
|
||||
player.ingame = False
|
||||
DealerTurn()
|
||||
End If
|
||||
End Sub
|
||||
Sub DealerTurn()
|
||||
If dealer.ingame Then
|
||||
If dealer.total = 21 And dealer.hand.Count = 2 Then
|
||||
dealer.winType = WinCondition.Blackjack
|
||||
dealer.ingame = False
|
||||
ElseIf dealer.total > 21 Then
|
||||
dealer.winType = WinCondition.Bust
|
||||
player.ingame = False
|
||||
ElseIf dealer.total < dealer.limit Then
|
||||
DealCard(dealer, isDealer:=True)
|
||||
DealerTurn()
|
||||
Else
|
||||
dealer.winType = WinCondition.NormalWin
|
||||
End If
|
||||
End If
|
||||
CheckGame()
|
||||
End Sub
|
||||
Sub CheckGame()
|
||||
WinMessage.Text = GetResults()
|
||||
HitButton.Enabled = False
|
||||
StandButton.Enabled = False
|
||||
StartGame.Enabled = True
|
||||
|
||||
End Sub
|
||||
Function GetResults()
|
||||
If dealer.winType = WinCondition.Blackjack Then
|
||||
If player.winType = WinCondition.Blackjack Then
|
||||
PrintCurrentGame()
|
||||
Return "Player ties with Blackjack!"
|
||||
Else
|
||||
PrintCurrentGame()
|
||||
Return "Dealer wins with Blackjack!"
|
||||
End If
|
||||
End If
|
||||
If player.winType = WinCondition.Blackjack Then
|
||||
PrintCurrentGame()
|
||||
Return "Player wins with Blackjack!"
|
||||
End If
|
||||
If player.winType = WinCondition.FiveCard Then
|
||||
PrintCurrentGame()
|
||||
Return "Player wins with Five Card Charlie!"
|
||||
End If
|
||||
If player.winType = WinCondition.Bust Then
|
||||
PrintCurrentGame()
|
||||
Return "Player busts!"
|
||||
End If
|
||||
If dealer.winType = WinCondition.Bust Then
|
||||
PrintCurrentGame()
|
||||
Return "Dealer busts!"
|
||||
End If
|
||||
If player.total > dealer.total Then
|
||||
PrintCurrentGame()
|
||||
Return "Player wins with total of " + player.total.ToString() + "!"
|
||||
End If
|
||||
If player.total = dealer.total Then
|
||||
PrintCurrentGame()
|
||||
Return "Tie!"
|
||||
End If
|
||||
If player.total < dealer.total Then
|
||||
PrintCurrentGame()
|
||||
Return "Dealer wins with total of " + dealer.total.ToString() + "!"
|
||||
End If
|
||||
PrintCurrentGame()
|
||||
Return "error"
|
||||
End Function
|
||||
Function GetCardImage(card) As Image
|
||||
Dim num As String = card.split(" ")(0)
|
||||
Dim suit As String = card.split(" ")(2)
|
||||
Select Case num
|
||||
Case "K"
|
||||
num = "king"
|
||||
Case "Q"
|
||||
num = "queen"
|
||||
Case "J"
|
||||
num = "jack"
|
||||
Case "A"
|
||||
num = "ace"
|
||||
End Select
|
||||
|
||||
Dim img As String = suit + "_" + num
|
||||
Return My.Resources.ResourceManager.GetObject(img.ToLower())
|
||||
End Function
|
||||
Sub PrintCurrentGame()
|
||||
Console.WriteLine("Dealer Hand: " + String.Join(", ", dealer.hand) + " Total: " + dealer.total.ToString())
|
||||
Console.WriteLine("Player Hand: " + String.Join(", ", player.hand) + " Total: " + player.total.ToString())
|
||||
End Sub
|
||||
|
||||
|
||||
End Class
|
||||
|
||||
Public Class Player
|
||||
Private _winCondition As WinCondition
|
||||
Public Property hand As New List(Of String)
|
||||
Public Property total As Integer
|
||||
Public Property ingame As Boolean
|
||||
Public Property winType
|
||||
Get
|
||||
Return _winCondition
|
||||
End Get
|
||||
Set
|
||||
_winCondition = Value
|
||||
End Set
|
||||
End Property
|
||||
|
||||
Sub Start()
|
||||
hand.Clear()
|
||||
total = 0
|
||||
ingame = True
|
||||
winType = WinCondition.NormalWin
|
||||
|
||||
End Sub
|
||||
End Class
|
||||
Public Class Dealer
|
||||
Inherits Player
|
||||
|
||||
Public Property limit As Integer = 17
|
||||
End Class
|
||||
|
||||
Enum WinCondition
|
||||
Bust
|
||||
NormalWin
|
||||
FiveCard
|
||||
Blackjack
|
||||
End Enum
|
|
@ -0,0 +1,37 @@
|
|||
'------------------------------------------------------------------------------
|
||||
' <auto-generated>
|
||||
' This code was generated by a tool.
|
||||
' Runtime Version:4.0.30319.42000
|
||||
'
|
||||
' Changes to this file may cause incorrect behavior and will be lost if
|
||||
' the code is regenerated.
|
||||
' </auto-generated>
|
||||
'------------------------------------------------------------------------------
|
||||
|
||||
Option Strict On
|
||||
Option Explicit On
|
||||
|
||||
Namespace My
|
||||
|
||||
'NOTE: This file is auto-generated; do not modify it directly. To make changes,
|
||||
' or if you encounter build errors in this file, go to the Project Designer
|
||||
' (go to Project Properties or double-click the My Project node in
|
||||
' Solution Explorer), and make changes on the Application tab.
|
||||
'
|
||||
Partial Friend Class MyApplication
|
||||
|
||||
<Global.System.Diagnostics.DebuggerStepThroughAttribute()>
|
||||
Public Sub New()
|
||||
MyBase.New(Global.Microsoft.VisualBasic.ApplicationServices.AuthenticationMode.Windows)
|
||||
Me.IsSingleInstance = False
|
||||
Me.EnableVisualStyles = True
|
||||
Me.SaveMySettingsOnExit = True
|
||||
Me.ShutDownStyle = Global.Microsoft.VisualBasic.ApplicationServices.ShutdownMode.AfterMainFormCloses
|
||||
End Sub
|
||||
|
||||
<Global.System.Diagnostics.DebuggerStepThroughAttribute()>
|
||||
Protected Overrides Sub OnCreateMainForm()
|
||||
Me.MainForm = Form1
|
||||
End Sub
|
||||
End Class
|
||||
End Namespace
|
|
@ -0,0 +1,10 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<MyApplicationData xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema">
|
||||
<MySubMain>true</MySubMain>
|
||||
<MainForm>Form1</MainForm>
|
||||
<SingleInstance>false</SingleInstance>
|
||||
<ShutdownMode>0</ShutdownMode>
|
||||
<EnableVisualStyles>true</EnableVisualStyles>
|
||||
<AuthenticationMode>0</AuthenticationMode>
|
||||
<SaveMySettingsOnExit>true</SaveMySettingsOnExit>
|
||||
</MyApplicationData>
|
|
@ -0,0 +1,723 @@
|
|||
'------------------------------------------------------------------------------
|
||||
' <auto-generated>
|
||||
' This code was generated by a tool.
|
||||
' Runtime Version:4.0.30319.42000
|
||||
'
|
||||
' Changes to this file may cause incorrect behavior and will be lost if
|
||||
' the code is regenerated.
|
||||
' </auto-generated>
|
||||
'------------------------------------------------------------------------------
|
||||
|
||||
Option Strict On
|
||||
Option Explicit On
|
||||
|
||||
Imports System
|
||||
|
||||
Namespace My.Resources
|
||||
|
||||
'This class was auto-generated by the StronglyTypedResourceBuilder
|
||||
'class via a tool like ResGen or Visual Studio.
|
||||
'To add or remove a member, edit your .ResX file then rerun ResGen
|
||||
'with the /str option, or rebuild your VS project.
|
||||
'''<summary>
|
||||
''' A strongly-typed resource class, for looking up localized strings, etc.
|
||||
'''</summary>
|
||||
<Global.System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0"), _
|
||||
Global.System.Diagnostics.DebuggerNonUserCodeAttribute(), _
|
||||
Global.System.Runtime.CompilerServices.CompilerGeneratedAttribute(), _
|
||||
Global.Microsoft.VisualBasic.HideModuleNameAttribute()> _
|
||||
Friend Module Resources
|
||||
|
||||
Private resourceMan As Global.System.Resources.ResourceManager
|
||||
|
||||
Private resourceCulture As Global.System.Globalization.CultureInfo
|
||||
|
||||
'''<summary>
|
||||
''' Returns the cached ResourceManager instance used by this class.
|
||||
'''</summary>
|
||||
<Global.System.ComponentModel.EditorBrowsableAttribute(Global.System.ComponentModel.EditorBrowsableState.Advanced)> _
|
||||
Friend ReadOnly Property ResourceManager() As Global.System.Resources.ResourceManager
|
||||
Get
|
||||
If Object.ReferenceEquals(resourceMan, Nothing) Then
|
||||
Dim temp As Global.System.Resources.ResourceManager = New Global.System.Resources.ResourceManager("BlackjackGUI.Resources", GetType(Resources).Assembly)
|
||||
resourceMan = temp
|
||||
End If
|
||||
Return resourceMan
|
||||
End Get
|
||||
End Property
|
||||
|
||||
'''<summary>
|
||||
''' Overrides the current thread's CurrentUICulture property for all
|
||||
''' resource lookups using this strongly typed resource class.
|
||||
'''</summary>
|
||||
<Global.System.ComponentModel.EditorBrowsableAttribute(Global.System.ComponentModel.EditorBrowsableState.Advanced)> _
|
||||
Friend Property Culture() As Global.System.Globalization.CultureInfo
|
||||
Get
|
||||
Return resourceCulture
|
||||
End Get
|
||||
Set
|
||||
resourceCulture = value
|
||||
End Set
|
||||
End Property
|
||||
|
||||
'''<summary>
|
||||
''' Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
'''</summary>
|
||||
Friend ReadOnly Property abstract() As System.Drawing.Bitmap
|
||||
Get
|
||||
Dim obj As Object = ResourceManager.GetObject("abstract", resourceCulture)
|
||||
Return CType(obj,System.Drawing.Bitmap)
|
||||
End Get
|
||||
End Property
|
||||
|
||||
'''<summary>
|
||||
''' Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
'''</summary>
|
||||
Friend ReadOnly Property abstract_clouds() As System.Drawing.Bitmap
|
||||
Get
|
||||
Dim obj As Object = ResourceManager.GetObject("abstract_clouds", resourceCulture)
|
||||
Return CType(obj,System.Drawing.Bitmap)
|
||||
End Get
|
||||
End Property
|
||||
|
||||
'''<summary>
|
||||
''' Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
'''</summary>
|
||||
Friend ReadOnly Property abstract_scene() As System.Drawing.Bitmap
|
||||
Get
|
||||
Dim obj As Object = ResourceManager.GetObject("abstract_scene", resourceCulture)
|
||||
Return CType(obj,System.Drawing.Bitmap)
|
||||
End Get
|
||||
End Property
|
||||
|
||||
'''<summary>
|
||||
''' Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
'''</summary>
|
||||
Friend ReadOnly Property astronaut() As System.Drawing.Bitmap
|
||||
Get
|
||||
Dim obj As Object = ResourceManager.GetObject("astronaut", resourceCulture)
|
||||
Return CType(obj,System.Drawing.Bitmap)
|
||||
End Get
|
||||
End Property
|
||||
|
||||
'''<summary>
|
||||
''' Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
'''</summary>
|
||||
Friend ReadOnly Property blue() As System.Drawing.Bitmap
|
||||
Get
|
||||
Dim obj As Object = ResourceManager.GetObject("blue", resourceCulture)
|
||||
Return CType(obj,System.Drawing.Bitmap)
|
||||
End Get
|
||||
End Property
|
||||
|
||||
'''<summary>
|
||||
''' Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
'''</summary>
|
||||
Friend ReadOnly Property blue2() As System.Drawing.Bitmap
|
||||
Get
|
||||
Dim obj As Object = ResourceManager.GetObject("blue2", resourceCulture)
|
||||
Return CType(obj,System.Drawing.Bitmap)
|
||||
End Get
|
||||
End Property
|
||||
|
||||
'''<summary>
|
||||
''' Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
'''</summary>
|
||||
Friend ReadOnly Property cars() As System.Drawing.Bitmap
|
||||
Get
|
||||
Dim obj As Object = ResourceManager.GetObject("cars", resourceCulture)
|
||||
Return CType(obj,System.Drawing.Bitmap)
|
||||
End Get
|
||||
End Property
|
||||
|
||||
'''<summary>
|
||||
''' Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
'''</summary>
|
||||
Friend ReadOnly Property castle() As System.Drawing.Bitmap
|
||||
Get
|
||||
Dim obj As Object = ResourceManager.GetObject("castle", resourceCulture)
|
||||
Return CType(obj,System.Drawing.Bitmap)
|
||||
End Get
|
||||
End Property
|
||||
|
||||
'''<summary>
|
||||
''' Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
'''</summary>
|
||||
Friend ReadOnly Property clubs_10() As System.Drawing.Bitmap
|
||||
Get
|
||||
Dim obj As Object = ResourceManager.GetObject("clubs_10", resourceCulture)
|
||||
Return CType(obj,System.Drawing.Bitmap)
|
||||
End Get
|
||||
End Property
|
||||
|
||||
'''<summary>
|
||||
''' Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
'''</summary>
|
||||
Friend ReadOnly Property clubs_2() As System.Drawing.Bitmap
|
||||
Get
|
||||
Dim obj As Object = ResourceManager.GetObject("clubs_2", resourceCulture)
|
||||
Return CType(obj,System.Drawing.Bitmap)
|
||||
End Get
|
||||
End Property
|
||||
|
||||
'''<summary>
|
||||
''' Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
'''</summary>
|
||||
Friend ReadOnly Property clubs_3() As System.Drawing.Bitmap
|
||||
Get
|
||||
Dim obj As Object = ResourceManager.GetObject("clubs_3", resourceCulture)
|
||||
Return CType(obj,System.Drawing.Bitmap)
|
||||
End Get
|
||||
End Property
|
||||
|
||||
'''<summary>
|
||||
''' Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
'''</summary>
|
||||
Friend ReadOnly Property clubs_4() As System.Drawing.Bitmap
|
||||
Get
|
||||
Dim obj As Object = ResourceManager.GetObject("clubs_4", resourceCulture)
|
||||
Return CType(obj,System.Drawing.Bitmap)
|
||||
End Get
|
||||
End Property
|
||||
|
||||
'''<summary>
|
||||
''' Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
'''</summary>
|
||||
Friend ReadOnly Property clubs_5() As System.Drawing.Bitmap
|
||||
Get
|
||||
Dim obj As Object = ResourceManager.GetObject("clubs_5", resourceCulture)
|
||||
Return CType(obj,System.Drawing.Bitmap)
|
||||
End Get
|
||||
End Property
|
||||
|
||||
'''<summary>
|
||||
''' Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
'''</summary>
|
||||
Friend ReadOnly Property clubs_6() As System.Drawing.Bitmap
|
||||
Get
|
||||
Dim obj As Object = ResourceManager.GetObject("clubs_6", resourceCulture)
|
||||
Return CType(obj,System.Drawing.Bitmap)
|
||||
End Get
|
||||
End Property
|
||||
|
||||
'''<summary>
|
||||
''' Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
'''</summary>
|
||||
Friend ReadOnly Property clubs_7() As System.Drawing.Bitmap
|
||||
Get
|
||||
Dim obj As Object = ResourceManager.GetObject("clubs_7", resourceCulture)
|
||||
Return CType(obj,System.Drawing.Bitmap)
|
||||
End Get
|
||||
End Property
|
||||
|
||||
'''<summary>
|
||||
''' Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
'''</summary>
|
||||
Friend ReadOnly Property clubs_8() As System.Drawing.Bitmap
|
||||
Get
|
||||
Dim obj As Object = ResourceManager.GetObject("clubs_8", resourceCulture)
|
||||
Return CType(obj,System.Drawing.Bitmap)
|
||||
End Get
|
||||
End Property
|
||||
|
||||
'''<summary>
|
||||
''' Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
'''</summary>
|
||||
Friend ReadOnly Property clubs_9() As System.Drawing.Bitmap
|
||||
Get
|
||||
Dim obj As Object = ResourceManager.GetObject("clubs_9", resourceCulture)
|
||||
Return CType(obj,System.Drawing.Bitmap)
|
||||
End Get
|
||||
End Property
|
||||
|
||||
'''<summary>
|
||||
''' Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
'''</summary>
|
||||
Friend ReadOnly Property clubs_ace() As System.Drawing.Bitmap
|
||||
Get
|
||||
Dim obj As Object = ResourceManager.GetObject("clubs_ace", resourceCulture)
|
||||
Return CType(obj,System.Drawing.Bitmap)
|
||||
End Get
|
||||
End Property
|
||||
|
||||
'''<summary>
|
||||
''' Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
'''</summary>
|
||||
Friend ReadOnly Property clubs_jack() As System.Drawing.Bitmap
|
||||
Get
|
||||
Dim obj As Object = ResourceManager.GetObject("clubs_jack", resourceCulture)
|
||||
Return CType(obj,System.Drawing.Bitmap)
|
||||
End Get
|
||||
End Property
|
||||
|
||||
'''<summary>
|
||||
''' Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
'''</summary>
|
||||
Friend ReadOnly Property clubs_king() As System.Drawing.Bitmap
|
||||
Get
|
||||
Dim obj As Object = ResourceManager.GetObject("clubs_king", resourceCulture)
|
||||
Return CType(obj,System.Drawing.Bitmap)
|
||||
End Get
|
||||
End Property
|
||||
|
||||
'''<summary>
|
||||
''' Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
'''</summary>
|
||||
Friend ReadOnly Property clubs_queen() As System.Drawing.Bitmap
|
||||
Get
|
||||
Dim obj As Object = ResourceManager.GetObject("clubs_queen", resourceCulture)
|
||||
Return CType(obj,System.Drawing.Bitmap)
|
||||
End Get
|
||||
End Property
|
||||
|
||||
'''<summary>
|
||||
''' Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
'''</summary>
|
||||
Friend ReadOnly Property diamonds_10() As System.Drawing.Bitmap
|
||||
Get
|
||||
Dim obj As Object = ResourceManager.GetObject("diamonds_10", resourceCulture)
|
||||
Return CType(obj,System.Drawing.Bitmap)
|
||||
End Get
|
||||
End Property
|
||||
|
||||
'''<summary>
|
||||
''' Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
'''</summary>
|
||||
Friend ReadOnly Property diamonds_2() As System.Drawing.Bitmap
|
||||
Get
|
||||
Dim obj As Object = ResourceManager.GetObject("diamonds_2", resourceCulture)
|
||||
Return CType(obj,System.Drawing.Bitmap)
|
||||
End Get
|
||||
End Property
|
||||
|
||||
'''<summary>
|
||||
''' Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
'''</summary>
|
||||
Friend ReadOnly Property diamonds_3() As System.Drawing.Bitmap
|
||||
Get
|
||||
Dim obj As Object = ResourceManager.GetObject("diamonds_3", resourceCulture)
|
||||
Return CType(obj,System.Drawing.Bitmap)
|
||||
End Get
|
||||
End Property
|
||||
|
||||
'''<summary>
|
||||
''' Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
'''</summary>
|
||||
Friend ReadOnly Property diamonds_4() As System.Drawing.Bitmap
|
||||
Get
|
||||
Dim obj As Object = ResourceManager.GetObject("diamonds_4", resourceCulture)
|
||||
Return CType(obj,System.Drawing.Bitmap)
|
||||
End Get
|
||||
End Property
|
||||
|
||||
'''<summary>
|
||||
''' Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
'''</summary>
|
||||
Friend ReadOnly Property diamonds_5() As System.Drawing.Bitmap
|
||||
Get
|
||||
Dim obj As Object = ResourceManager.GetObject("diamonds_5", resourceCulture)
|
||||
Return CType(obj,System.Drawing.Bitmap)
|
||||
End Get
|
||||
End Property
|
||||
|
||||
'''<summary>
|
||||
''' Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
'''</summary>
|
||||
Friend ReadOnly Property diamonds_6() As System.Drawing.Bitmap
|
||||
Get
|
||||
Dim obj As Object = ResourceManager.GetObject("diamonds_6", resourceCulture)
|
||||
Return CType(obj,System.Drawing.Bitmap)
|
||||
End Get
|
||||
End Property
|
||||
|
||||
'''<summary>
|
||||
''' Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
'''</summary>
|
||||
Friend ReadOnly Property diamonds_7() As System.Drawing.Bitmap
|
||||
Get
|
||||
Dim obj As Object = ResourceManager.GetObject("diamonds_7", resourceCulture)
|
||||
Return CType(obj,System.Drawing.Bitmap)
|
||||
End Get
|
||||
End Property
|
||||
|
||||
'''<summary>
|
||||
''' Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
'''</summary>
|
||||
Friend ReadOnly Property diamonds_8() As System.Drawing.Bitmap
|
||||
Get
|
||||
Dim obj As Object = ResourceManager.GetObject("diamonds_8", resourceCulture)
|
||||
Return CType(obj,System.Drawing.Bitmap)
|
||||
End Get
|
||||
End Property
|
||||
|
||||
'''<summary>
|
||||
''' Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
'''</summary>
|
||||
Friend ReadOnly Property diamonds_9() As System.Drawing.Bitmap
|
||||
Get
|
||||
Dim obj As Object = ResourceManager.GetObject("diamonds_9", resourceCulture)
|
||||
Return CType(obj,System.Drawing.Bitmap)
|
||||
End Get
|
||||
End Property
|
||||
|
||||
'''<summary>
|
||||
''' Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
'''</summary>
|
||||
Friend ReadOnly Property diamonds_ace() As System.Drawing.Bitmap
|
||||
Get
|
||||
Dim obj As Object = ResourceManager.GetObject("diamonds_ace", resourceCulture)
|
||||
Return CType(obj,System.Drawing.Bitmap)
|
||||
End Get
|
||||
End Property
|
||||
|
||||
'''<summary>
|
||||
''' Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
'''</summary>
|
||||
Friend ReadOnly Property diamonds_jack() As System.Drawing.Bitmap
|
||||
Get
|
||||
Dim obj As Object = ResourceManager.GetObject("diamonds_jack", resourceCulture)
|
||||
Return CType(obj,System.Drawing.Bitmap)
|
||||
End Get
|
||||
End Property
|
||||
|
||||
'''<summary>
|
||||
''' Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
'''</summary>
|
||||
Friend ReadOnly Property diamonds_king() As System.Drawing.Bitmap
|
||||
Get
|
||||
Dim obj As Object = ResourceManager.GetObject("diamonds_king", resourceCulture)
|
||||
Return CType(obj,System.Drawing.Bitmap)
|
||||
End Get
|
||||
End Property
|
||||
|
||||
'''<summary>
|
||||
''' Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
'''</summary>
|
||||
Friend ReadOnly Property diamonds_queen() As System.Drawing.Bitmap
|
||||
Get
|
||||
Dim obj As Object = ResourceManager.GetObject("diamonds_queen", resourceCulture)
|
||||
Return CType(obj,System.Drawing.Bitmap)
|
||||
End Get
|
||||
End Property
|
||||
|
||||
'''<summary>
|
||||
''' Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
'''</summary>
|
||||
Friend ReadOnly Property fish() As System.Drawing.Bitmap
|
||||
Get
|
||||
Dim obj As Object = ResourceManager.GetObject("fish", resourceCulture)
|
||||
Return CType(obj,System.Drawing.Bitmap)
|
||||
End Get
|
||||
End Property
|
||||
|
||||
'''<summary>
|
||||
''' Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
'''</summary>
|
||||
Friend ReadOnly Property frog() As System.Drawing.Bitmap
|
||||
Get
|
||||
Dim obj As Object = ResourceManager.GetObject("frog", resourceCulture)
|
||||
Return CType(obj,System.Drawing.Bitmap)
|
||||
End Get
|
||||
End Property
|
||||
|
||||
'''<summary>
|
||||
''' Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
'''</summary>
|
||||
Friend ReadOnly Property hearts_10() As System.Drawing.Bitmap
|
||||
Get
|
||||
Dim obj As Object = ResourceManager.GetObject("hearts_10", resourceCulture)
|
||||
Return CType(obj,System.Drawing.Bitmap)
|
||||
End Get
|
||||
End Property
|
||||
|
||||
'''<summary>
|
||||
''' Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
'''</summary>
|
||||
Friend ReadOnly Property hearts_2() As System.Drawing.Bitmap
|
||||
Get
|
||||
Dim obj As Object = ResourceManager.GetObject("hearts_2", resourceCulture)
|
||||
Return CType(obj,System.Drawing.Bitmap)
|
||||
End Get
|
||||
End Property
|
||||
|
||||
'''<summary>
|
||||
''' Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
'''</summary>
|
||||
Friend ReadOnly Property hearts_3() As System.Drawing.Bitmap
|
||||
Get
|
||||
Dim obj As Object = ResourceManager.GetObject("hearts_3", resourceCulture)
|
||||
Return CType(obj,System.Drawing.Bitmap)
|
||||
End Get
|
||||
End Property
|
||||
|
||||
'''<summary>
|
||||
''' Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
'''</summary>
|
||||
Friend ReadOnly Property hearts_4() As System.Drawing.Bitmap
|
||||
Get
|
||||
Dim obj As Object = ResourceManager.GetObject("hearts_4", resourceCulture)
|
||||
Return CType(obj,System.Drawing.Bitmap)
|
||||
End Get
|
||||
End Property
|
||||
|
||||
'''<summary>
|
||||
''' Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
'''</summary>
|
||||
Friend ReadOnly Property hearts_5() As System.Drawing.Bitmap
|
||||
Get
|
||||
Dim obj As Object = ResourceManager.GetObject("hearts_5", resourceCulture)
|
||||
Return CType(obj,System.Drawing.Bitmap)
|
||||
End Get
|
||||
End Property
|
||||
|
||||
'''<summary>
|
||||
''' Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
'''</summary>
|
||||
Friend ReadOnly Property hearts_6() As System.Drawing.Bitmap
|
||||
Get
|
||||
Dim obj As Object = ResourceManager.GetObject("hearts_6", resourceCulture)
|
||||
Return CType(obj,System.Drawing.Bitmap)
|
||||
End Get
|
||||
End Property
|
||||
|
||||
'''<summary>
|
||||
''' Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
'''</summary>
|
||||
Friend ReadOnly Property hearts_7() As System.Drawing.Bitmap
|
||||
Get
|
||||
Dim obj As Object = ResourceManager.GetObject("hearts_7", resourceCulture)
|
||||
Return CType(obj,System.Drawing.Bitmap)
|
||||
End Get
|
||||
End Property
|
||||
|
||||
'''<summary>
|
||||
''' Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
'''</summary>
|
||||
Friend ReadOnly Property hearts_8() As System.Drawing.Bitmap
|
||||
Get
|
||||
Dim obj As Object = ResourceManager.GetObject("hearts_8", resourceCulture)
|
||||
Return CType(obj,System.Drawing.Bitmap)
|
||||
End Get
|
||||
End Property
|
||||
|
||||
'''<summary>
|
||||
''' Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
'''</summary>
|
||||
Friend ReadOnly Property hearts_9() As System.Drawing.Bitmap
|
||||
Get
|
||||
Dim obj As Object = ResourceManager.GetObject("hearts_9", resourceCulture)
|
||||
Return CType(obj,System.Drawing.Bitmap)
|
||||
End Get
|
||||
End Property
|
||||
|
||||
'''<summary>
|
||||
''' Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
'''</summary>
|
||||
Friend ReadOnly Property hearts_ace() As System.Drawing.Bitmap
|
||||
Get
|
||||
Dim obj As Object = ResourceManager.GetObject("hearts_ace", resourceCulture)
|
||||
Return CType(obj,System.Drawing.Bitmap)
|
||||
End Get
|
||||
End Property
|
||||
|
||||
'''<summary>
|
||||
''' Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
'''</summary>
|
||||
Friend ReadOnly Property hearts_jack() As System.Drawing.Bitmap
|
||||
Get
|
||||
Dim obj As Object = ResourceManager.GetObject("hearts_jack", resourceCulture)
|
||||
Return CType(obj,System.Drawing.Bitmap)
|
||||
End Get
|
||||
End Property
|
||||
|
||||
'''<summary>
|
||||
''' Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
'''</summary>
|
||||
Friend ReadOnly Property hearts_king() As System.Drawing.Bitmap
|
||||
Get
|
||||
Dim obj As Object = ResourceManager.GetObject("hearts_king", resourceCulture)
|
||||
Return CType(obj,System.Drawing.Bitmap)
|
||||
End Get
|
||||
End Property
|
||||
|
||||
'''<summary>
|
||||
''' Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
'''</summary>
|
||||
Friend ReadOnly Property hearts_queen() As System.Drawing.Bitmap
|
||||
Get
|
||||
Dim obj As Object = ResourceManager.GetObject("hearts_queen", resourceCulture)
|
||||
Return CType(obj,System.Drawing.Bitmap)
|
||||
End Get
|
||||
End Property
|
||||
|
||||
'''<summary>
|
||||
''' Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
'''</summary>
|
||||
Friend ReadOnly Property joker_black() As System.Drawing.Bitmap
|
||||
Get
|
||||
Dim obj As Object = ResourceManager.GetObject("joker_black", resourceCulture)
|
||||
Return CType(obj,System.Drawing.Bitmap)
|
||||
End Get
|
||||
End Property
|
||||
|
||||
'''<summary>
|
||||
''' Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
'''</summary>
|
||||
Friend ReadOnly Property joker_red() As System.Drawing.Bitmap
|
||||
Get
|
||||
Dim obj As Object = ResourceManager.GetObject("joker_red", resourceCulture)
|
||||
Return CType(obj,System.Drawing.Bitmap)
|
||||
End Get
|
||||
End Property
|
||||
|
||||
'''<summary>
|
||||
''' Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
'''</summary>
|
||||
Friend ReadOnly Property red() As System.Drawing.Bitmap
|
||||
Get
|
||||
Dim obj As Object = ResourceManager.GetObject("red", resourceCulture)
|
||||
Return CType(obj,System.Drawing.Bitmap)
|
||||
End Get
|
||||
End Property
|
||||
|
||||
'''<summary>
|
||||
''' Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
'''</summary>
|
||||
Friend ReadOnly Property red2() As System.Drawing.Bitmap
|
||||
Get
|
||||
Dim obj As Object = ResourceManager.GetObject("red2", resourceCulture)
|
||||
Return CType(obj,System.Drawing.Bitmap)
|
||||
End Get
|
||||
End Property
|
||||
|
||||
'''<summary>
|
||||
''' Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
'''</summary>
|
||||
Friend ReadOnly Property spades_10() As System.Drawing.Bitmap
|
||||
Get
|
||||
Dim obj As Object = ResourceManager.GetObject("spades_10", resourceCulture)
|
||||
Return CType(obj,System.Drawing.Bitmap)
|
||||
End Get
|
||||
End Property
|
||||
|
||||
'''<summary>
|
||||
''' Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
'''</summary>
|
||||
Friend ReadOnly Property spades_2() As System.Drawing.Bitmap
|
||||
Get
|
||||
Dim obj As Object = ResourceManager.GetObject("spades_2", resourceCulture)
|
||||
Return CType(obj,System.Drawing.Bitmap)
|
||||
End Get
|
||||
End Property
|
||||
|
||||
'''<summary>
|
||||
''' Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
'''</summary>
|
||||
Friend ReadOnly Property spades_3() As System.Drawing.Bitmap
|
||||
Get
|
||||
Dim obj As Object = ResourceManager.GetObject("spades_3", resourceCulture)
|
||||
Return CType(obj,System.Drawing.Bitmap)
|
||||
End Get
|
||||
End Property
|
||||
|
||||
'''<summary>
|
||||
''' Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
'''</summary>
|
||||
Friend ReadOnly Property spades_4() As System.Drawing.Bitmap
|
||||
Get
|
||||
Dim obj As Object = ResourceManager.GetObject("spades_4", resourceCulture)
|
||||
Return CType(obj,System.Drawing.Bitmap)
|
||||
End Get
|
||||
End Property
|
||||
|
||||
'''<summary>
|
||||
''' Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
'''</summary>
|
||||
Friend ReadOnly Property spades_5() As System.Drawing.Bitmap
|
||||
Get
|
||||
Dim obj As Object = ResourceManager.GetObject("spades_5", resourceCulture)
|
||||
Return CType(obj,System.Drawing.Bitmap)
|
||||
End Get
|
||||
End Property
|
||||
|
||||
'''<summary>
|
||||
''' Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
'''</summary>
|
||||
Friend ReadOnly Property spades_6() As System.Drawing.Bitmap
|
||||
Get
|
||||
Dim obj As Object = ResourceManager.GetObject("spades_6", resourceCulture)
|
||||
Return CType(obj,System.Drawing.Bitmap)
|
||||
End Get
|
||||
End Property
|
||||
|
||||
'''<summary>
|
||||
''' Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
'''</summary>
|
||||
Friend ReadOnly Property spades_7() As System.Drawing.Bitmap
|
||||
Get
|
||||
Dim obj As Object = ResourceManager.GetObject("spades_7", resourceCulture)
|
||||
Return CType(obj,System.Drawing.Bitmap)
|
||||
End Get
|
||||
End Property
|
||||
|
||||
'''<summary>
|
||||
''' Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
'''</summary>
|
||||
Friend ReadOnly Property spades_8() As System.Drawing.Bitmap
|
||||
Get
|
||||
Dim obj As Object = ResourceManager.GetObject("spades_8", resourceCulture)
|
||||
Return CType(obj,System.Drawing.Bitmap)
|
||||
End Get
|
||||
End Property
|
||||
|
||||
'''<summary>
|
||||
''' Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
'''</summary>
|
||||
Friend ReadOnly Property spades_9() As System.Drawing.Bitmap
|
||||
Get
|
||||
Dim obj As Object = ResourceManager.GetObject("spades_9", resourceCulture)
|
||||
Return CType(obj,System.Drawing.Bitmap)
|
||||
End Get
|
||||
End Property
|
||||
|
||||
'''<summary>
|
||||
''' Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
'''</summary>
|
||||
Friend ReadOnly Property spades_ace() As System.Drawing.Bitmap
|
||||
Get
|
||||
Dim obj As Object = ResourceManager.GetObject("spades_ace", resourceCulture)
|
||||
Return CType(obj,System.Drawing.Bitmap)
|
||||
End Get
|
||||
End Property
|
||||
|
||||
'''<summary>
|
||||
''' Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
'''</summary>
|
||||
Friend ReadOnly Property spades_jack() As System.Drawing.Bitmap
|
||||
Get
|
||||
Dim obj As Object = ResourceManager.GetObject("spades_jack", resourceCulture)
|
||||
Return CType(obj,System.Drawing.Bitmap)
|
||||
End Get
|
||||
End Property
|
||||
|
||||
'''<summary>
|
||||
''' Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
'''</summary>
|
||||
Friend ReadOnly Property spades_king() As System.Drawing.Bitmap
|
||||
Get
|
||||
Dim obj As Object = ResourceManager.GetObject("spades_king", resourceCulture)
|
||||
Return CType(obj,System.Drawing.Bitmap)
|
||||
End Get
|
||||
End Property
|
||||
|
||||
'''<summary>
|
||||
''' Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
'''</summary>
|
||||
Friend ReadOnly Property spades_queen() As System.Drawing.Bitmap
|
||||
Get
|
||||
Dim obj As Object = ResourceManager.GetObject("spades_queen", resourceCulture)
|
||||
Return CType(obj,System.Drawing.Bitmap)
|
||||
End Get
|
||||
End Property
|
||||
End Module
|
||||
End Namespace
|
|
@ -0,0 +1,319 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
|
||||
<data name="abstract" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\CardBacks\abstract.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="abstract_clouds" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\CardBacks\abstract_clouds.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="abstract_scene" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\CardBacks\abstract_scene.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="astronaut" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\CardBacks\astronaut.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="blue" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\CardBacks\blue.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="blue2" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\CardBacks\blue2.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="cars" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\CardBacks\cars.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="castle" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\CardBacks\castle.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="clubs_10" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\CardFronts\clubs_10.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="clubs_2" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\CardFronts\clubs_2.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="clubs_3" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\CardFronts\clubs_3.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="clubs_4" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\CardFronts\clubs_4.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="clubs_5" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\CardFronts\clubs_5.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="clubs_6" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\CardFronts\clubs_6.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="clubs_7" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\CardFronts\clubs_7.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="clubs_8" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\CardFronts\clubs_8.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="clubs_9" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\CardFronts\clubs_9.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="clubs_ace" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\CardFronts\clubs_ace.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="clubs_jack" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\CardFronts\clubs_jack.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="clubs_king" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\CardFronts\clubs_king.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="clubs_queen" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\CardFronts\clubs_queen.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="diamonds_10" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\CardFronts\diamonds_10.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="diamonds_2" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\CardFronts\diamonds_2.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="diamonds_3" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\CardFronts\diamonds_3.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="diamonds_4" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\CardFronts\diamonds_4.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="diamonds_5" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\CardFronts\diamonds_5.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="diamonds_6" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\CardFronts\diamonds_6.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="diamonds_7" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\CardFronts\diamonds_7.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="diamonds_8" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\CardFronts\diamonds_8.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="diamonds_9" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\CardFronts\diamonds_9.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="diamonds_ace" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\CardFronts\diamonds_ace.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="diamonds_jack" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\CardFronts\diamonds_jack.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="diamonds_king" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\CardFronts\diamonds_king.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="diamonds_queen" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\CardFronts\diamonds_queen.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="fish" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\CardBacks\fish.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
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After Width: | Height: | Size: 51 KiB |
After Width: | Height: | Size: 42 KiB |
After Width: | Height: | Size: 38 KiB |
After Width: | Height: | Size: 14 KiB |
After Width: | Height: | Size: 14 KiB |
After Width: | Height: | Size: 20 KiB |
After Width: | Height: | Size: 19 KiB |
After Width: | Height: | Size: 17 KiB |
After Width: | Height: | Size: 20 KiB |
After Width: | Height: | Size: 11 KiB |
After Width: | Height: | Size: 16 KiB |
After Width: | Height: | Size: 17 KiB |
After Width: | Height: | Size: 21 KiB |
After Width: | Height: | Size: 7.5 KiB |
After Width: | Height: | Size: 3.7 KiB |
After Width: | Height: | Size: 4.3 KiB |
After Width: | Height: | Size: 4.8 KiB |
After Width: | Height: | Size: 5.3 KiB |
After Width: | Height: | Size: 5.8 KiB |
After Width: | Height: | Size: 6.5 KiB |
After Width: | Height: | Size: 6.6 KiB |
After Width: | Height: | Size: 7.4 KiB |
After Width: | Height: | Size: 3.2 KiB |
After Width: | Height: | Size: 28 KiB |
After Width: | Height: | Size: 26 KiB |
After Width: | Height: | Size: 28 KiB |
After Width: | Height: | Size: 6.8 KiB |
After Width: | Height: | Size: 3.3 KiB |
After Width: | Height: | Size: 3.8 KiB |
After Width: | Height: | Size: 4.0 KiB |
After Width: | Height: | Size: 4.7 KiB |
After Width: | Height: | Size: 5.3 KiB |
After Width: | Height: | Size: 5.4 KiB |
After Width: | Height: | Size: 5.9 KiB |
After Width: | Height: | Size: 6.4 KiB |
After Width: | Height: | Size: 2.7 KiB |
After Width: | Height: | Size: 30 KiB |
After Width: | Height: | Size: 27 KiB |
After Width: | Height: | Size: 26 KiB |
After Width: | Height: | Size: 7.5 KiB |
After Width: | Height: | Size: 3.5 KiB |
After Width: | Height: | Size: 3.9 KiB |
After Width: | Height: | Size: 4.3 KiB |
After Width: | Height: | Size: 4.9 KiB |
After Width: | Height: | Size: 5.4 KiB |
After Width: | Height: | Size: 5.7 KiB |
After Width: | Height: | Size: 6.3 KiB |
After Width: | Height: | Size: 7.0 KiB |
After Width: | Height: | Size: 2.9 KiB |
After Width: | Height: | Size: 28 KiB |
After Width: | Height: | Size: 28 KiB |
After Width: | Height: | Size: 27 KiB |
After Width: | Height: | Size: 9.2 KiB |
After Width: | Height: | Size: 14 KiB |
After Width: | Height: | Size: 6.8 KiB |
After Width: | Height: | Size: 3.7 KiB |
After Width: | Height: | Size: 4.0 KiB |
After Width: | Height: | Size: 4.5 KiB |
After Width: | Height: | Size: 5.0 KiB |
After Width: | Height: | Size: 5.4 KiB |
After Width: | Height: | Size: 5.6 KiB |
After Width: | Height: | Size: 6.1 KiB |
After Width: | Height: | Size: 6.7 KiB |
After Width: | Height: | Size: 3.6 KiB |
After Width: | Height: | Size: 27 KiB |
After Width: | Height: | Size: 26 KiB |
After Width: | Height: | Size: 26 KiB |